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Preferred 3D Studio MAX file format to use?

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Hey all, I''m at the point in my engine development where I need to write an exporter for 3DS MAX. What format do you guys prefer/use and why? Thanks

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I say go ahead and write your own file format and a plugin exporter for 3dsmax...it might take you a while before you get the hang of programming a plugin but at the end it defenately pays off since you know exactly what your file format looks like and it only contains the data that you need and not all that other rubbish that the max file format stores

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