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Re Kaioh

Import obj file

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I''m writing a routine to import objects from a .obj file, but I''ve got a problem about faces with more then 3 verteces: now since I can only manage polygons with 3 verteces, i don''t know what to do when I find polygons with a lot of verteces... I think I have to divide this polygon in more polygons with 3 verteces, but how ? Thx! ByE :-)

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