Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

gimp

[MSVC] How do I get STL containers to appear in debugger

This topic is 6343 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

How do I make whole STL containers appear in the debugger? If only string and vector... Thanks Chris

Share this post


Link to post
Share on other sites
Advertisement
Vector and string can both be made to appear by watching the ._First member. i.e.:
string str; // watch str._First to give you "..."
vector<int> vec; // watch vec._First[0] for 0th element, etc.

The map and set containers are unwatchable afaik. If you need to look at them in a loop, assign a temporary reference to the dereferenced iterator--should compile-out in release mode.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!