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Winsock, TCP/IP, IPX/SPX, Modems, Serial

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ok well if you did get what I was hinting at in the subject I''m looking for websites to get info about networking interfaces... I''ve tried searching around on the net and comming up with nothing I need... tried microsoft.... again some problem... I played around with Winsock a while back but I can''t remeber anything... ummm I know that I can use ip and ipx through Winsock... I''m looking for a site with some good articals on using winsock for ip and ipx... ummm if I remeber right I need to use some other interface for serial and modem communication... can''t remeber what that ones called =)... anyone know of a few good sites for this?

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I can give you some example code for Winsock TCP/IP. You can either email me, or visit my web page and download the chat program (the other winsock examples are pretty bad).

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quote:

How about DirectPlay?



because DirectPlay sucks. for one thing I''m creating a multi-platform game library. DP ummmm no... thought about reverse enginering it for non-windows platforms... na to much work... anyways I don''t want to restrict the library to just games... I want it to be able to be used for apps too... ummm dun''t think HTTP FTP IRC ect is based on dplay =).... second I''ve heard alot about dplay being realy slow... ummmm no... need speed in games =)


Mike: thanx, looks like a good start... heh looks like theres some other cool stuff I need to take a look at when I get the time =)

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You should also look into using Winsock and the UDP protocall. It is not as reliable as TCP/IP, but it is faster. I would not recomend using IPX as it is quickly loosing popularity on networks due to the amount of trafic it creates.

I''ll probably have some UDP code done shortly.

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IPX is a lot more efficent than IP on the LAN - even higher than that if you need to broadcast if there's no IP multicasting support (pressence is uncommon). Over a rotuer is a different story...

It's use has greatly faded since it's a pain to maintain two protocols and filter IPX packets over routes, and everyone needs IP.

MSDN.microsoft.com is probably a decent place to start, thier WSAO2 supports all their network protocols, using a modem is more involved.



Edited by - Magmai Kai Holmlor on January 14, 2001 2:58:26 AM

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you might want to take a look at: http://www.cyberport.com:443/~tangent/programming/winsock/index.html

and get yourself a copy of microsoft''s windows network programming...

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