Jump to content
  • Advertisement
Sign in to follow this  
byhisdeeds

Multiple Pixel Buffer Objects

This topic is 4653 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have four textures that I want to use the pixel buffer object extention to handle. However I'm confused about whether I should use the pixel buffer ID along with the texture ID. I've been unable to find any examples that use more than one texture. Can anybody help me.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!