Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Gandalf

Transparent Copy Rects

This topic is 6420 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Actually you can,

Just use D3DX8CopySurfaceFromSurface.

It has a source and dest rect parameters and it will preserve your colorkeys that have already been set in your source and apply them in the destination rect.

Pretty neat call.

Hope this helps

Gunner

Edited by - gunner on January 14, 2001 4:38:52 PM

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Gunner, you are a so funny....

Share this post


Link to post
Share on other sites
hehehe, i wasen''t kidding

i use D3DX8copysurfacefromsurface all the time, works great.
i noticed it kept the color key, that part is not described in the docs but it does.

readup on it in the DX8 docs.

Gunner.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!