Advertisement Jump to content


This topic is now archived and is closed to further replies.


Multiple Monitors with DirectX 8

This topic is 6578 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Does anyone know how to do this? I found code that enumerates multiple video cards under DirectDraw, but I can't figure out how to do it in Direct3D 8 after looking through the SDK and MSDN for some time. Specifically, I don't understand how to find the "ordinal number" of my second adapter. I also suppose I need to make a second window to attach the second D3D object to right? If possible I'd like to use DirectDraw for the second monitor. However, if I extend my desktop to the second monitor the D3D initialization code fails for some reason even though I'm specifying my default adapter to be used. Some sort of small tutorial on this would be really nice, if such a thing exists. Any help is greatly appreciated. Edited by - Supernova on January 13, 2001 12:45:30 AM

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!