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What would be better.........

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Im making a game and it is near being finished but I have realised something which makes you seem trapped! I have made it so it you hit a boundry/edge of the screen your ship stops and won''t allow any further movement, after playing I realised that I felt trapped and limited! So would it seem better If I made it so if you went past the boundry/edge of screen you just popped out the other side, like asteroids. (my game is not an asteroids clone) This way it will seem more spacious etc.... What would you people choose as the better option? Many Thanks Alan IF YA SMELL... WHAT THE BEZZ IS COOKIN''''

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