Jump to content
  • Advertisement
Sign in to follow this  
ozzoright

A Dream

This topic is 4619 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, I have a dream one day that I'll make a Castlevania-like RPG. It will have enviornments and characters similar looking to Castlevania but I will also incorporate a weapons and magic system. There will be races to choose from each with different stats/abilities. There will also be multiplayer, so you can play with a friend over a network or the internet. I know some C++ and a little of SDL but never actually progammed in SDL. My question is, how would I make such a game? Where should I start? What does it take to make a game like this and what tools do I need? Thanks in return. :)

Share this post


Link to post
Share on other sites
Advertisement
You'll need development tools, at least a compiler, also you'll probably want to use DirectX, OpenGL, or something like SDL. You'll also need to find an artist once you get underway to make it look nice, unless you're good at art. You'll also need a plan (very important).

Share this post


Link to post
Share on other sites
JRavey is right, but before you get to that stage you want to have designed it down to the very last detail.

Share this post


Link to post
Share on other sites
Programming a game like you said will take, even if you had some experience, a long time.

For starting purposes learn from some SDL Tutorials and learn the Programming Language. You don't just need to have some little knowledge, but real experience. Try to program simple applications. Create a base of knowledge:
Programm a menu in C++/SDL, a simple pong clone and some little programms that uses other techniques you want to implement. It is far better to learn every technique in a simple application and then combine them than to try to implement them before you really understand them. By understanding I mean you have compiled a application that runs without error.

Good Luck, Dark Logan

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!