/\/\/\/\/\ Polygon

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4 comments, last by Harrism 18 years, 2 months ago
What's the limitations on a polygon? I want to create a /\/\/\/\/\/\/\ shape with a single polygon. It looks like I have to use multiple polygons or triangles to accuately create this effect, is this a bug or a limitation? I wanted to post this because it seems like a question at least someone else will want to know at least once.
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In opengl polygon must be convex. It's probably the same in DX
You could use GL Utility (GLU) that has a gluTesselator precisely for non convex polygons.
Having a surface or boundary that curves or bulges outward, as the exterior of a sphere.

Thankyou, I think someone else will find that useful also to know. It's a shame now I'm going to have to divide it into many shapes, oh well no sleep for the wicked.
As in glu.h?

I'll go and have a look.
http://www.flipcode.com/articles/article_tesselating.shtml

Thankyou.

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