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Alchemist's Game Library now supports OpenGL

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Hello, AGL is a engine with platform-independent interface for 2D game development. All platform-dependent routines (such as graphics, sounds, file input output, windows messaging, and etc) are already implemented in the AGL. You need to create only game logic in platform-independent manner while developing the game. Games developed with AGL will run on low-end systems including systems without hardware graphics acceleration support (such as i810). Current version of this library supports Windows family operating systems with DirectDraw 7.0, Direct3D 8.0 or OpenGL. Any feedback would be appreciated, Pavel Dovgaluk

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