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Trouble getting Visual C++ to run executable from specific dir

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I'm having some trouble with Visual C++. When I used Codewarrior, I had a specific "runtime" directory with directories for objects, textures and shaders. I want to do the same in Visual C++, but I can't figure out how. I changed the output directory to "runtime" so the exe ends up in there like it should. But VC starts it with "runtime/file.exe" instead of "cd runtime; file.exe".. Any clues? I miss Codewarrior :( As to why I do this, I like to separate my exe and it's own data from all the project files that VS generates. Thanks in advance.

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Thanks, that works for the debug-configuration atleast. I figured there had to be some option around that works for both.

Edit: Uh. My mistake, that also works for release-conf. Thanks much for the help!

[Edited by - Tunah on January 26, 2006 6:30:12 PM]

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