Jump to content
  • Advertisement
Sign in to follow this  

[.net] Correct Use of UML?

This topic is 4704 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi Can you check this - I wasn't sure how to represent classes subscribing to events. Free Image Hosting at www.ImageShack.us The old design (a year old, before I got a UML diagramming tool, if you're interested: Free Image Hosting at www.ImageShack.us It's so much easier to design with UML diagrams - see...I slashed the inheritance hierarchy for Effect and as a result have much weaker coupling and it's much easier to add support for effect parameters :):) Cheers

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!