Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

OoMMMoO

Ways of loading

This topic is 6422 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

In castlevania symphony of the night when you go from section to section there is a area in between which you can still move and do everything as normal but it is loading the next area. How do you do this while still getting input from the player and still drawing the graphics?

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
uhhh....multithreading?

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!