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Multi-Player?

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Has anyone used Power Render in a mulitplayer project. I need muliplayer support and would like to know how easy it is to implement into Power Render?

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I''m presently working on that issue. I''m trying the new dx8 dplay and direct winsock. When I get something up and running with PR I''ll share it or get it to Mr Egerter to see if he might include it.....

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What API you use for graphics, sound, etc..... should not matter when thinking of adding multi-player support. The only API you need concern yourself with is which one you are going to use to send and receive the data be it Winsock (my choice), DirectPlay, some IPX stuff, etc....
Unless PowerRenderer has some functions to handle this type of thing.....which I dont think it does. But your sending and receiving of data should be totally independant of what API you are using to draw your stuff to the screen.

"Yo yo ma"
-Kramer

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