Quote:Original post by jungolayaQuote:Original post by idinkin
Read this: http://www.igda.org/online/IGDA_PSW_Whitepaper_2004.pdf.
Holy Crap! Thanks dude...that's exactly what I was looking for!
The reason everyone's panties are in a bunch is because you could have easily found that information yourself, had you done research. A "bank manager" usually knows to do that. IGDA is one of the first places I looked.
Now, why couldn't anyone answer your question? Because you said you want to make "a mmo". Not what kind of MMO, not whether you're creating your own engine and hosting in-house, or whether you're using Ogre3D and Blender. You said your dev time will take a year, which either means you have no clue what you're doing or that you're good friends with John Carmack.
All I can give you is what it's costing me, and we're doing niche small budget with everyone working for free.
$25,000 for development and launch, including lawyers and accountant costs.
It isn't certain what the live bandwidth costs will be, but it's estimated to be $1 per player per month.
That's more an answer than you should get, Mr. "Dude" Bank Manager. ;p