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ramy

volumetric clouds

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hey guys i was wondering where to put this topic, sorry if its not in place. i was wondering how are the volumetric clouds in crytek engine 2.0 video demo are done? or i guess any volumetric clouds. r they abunch of verticies with colors variances? im not quite sure what they r. anybody knows?

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Hi,

I think this may answer your question :

Mark Harris' site

I don't know how exactly they do it in CryEngine 2.0 but i think it looks like this. There is another paper by the makers of Flight Simulator about cloud rendering but i don't have a url. Try to google for it.

Hope that helps.

HellRaiZer

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