• Advertisement
Sign in to follow this  

Axonometric/Isometric projection

This topic is 4379 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I'm trying to make a simple 2d sim and it'll use isometric projection (tile-based)like in any standard 2d rpg/sim game (think about ff tactics or the sims) I want to know how you guys calculate the isometric projection to handle tiles drawing from a gridmap or object selection from the screen. Have looked for article/tutorials about this matter but failed to find a good explanation especially if we want to use it in 2d games. SSo, if any of you know how to do this please enlighten me thanks

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
Use an orthogonal projection.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement