Sign in to follow this  

Skipping DX swap chain node - not good...

This topic is 4303 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

It seems like if you have a number of swap chains, to render to swap chain n you must have rendered to swap chain n - 1 at least once first. Is this correct? I have a bug in my program which indicates this is true.

Share this post


Link to post
Share on other sites
hi,

no I don't really think this is true. I have variable number of swap chains in my code, and render to them quite randomly (sometimes I even disable rendering to some of them). The swap chains are independent from each other I think.
What is your problem that has driven you to this conclusion?

kp

Share this post


Link to post
Share on other sites

This topic is 4303 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this