Sign in to follow this  

Simple program/Stupid problem..

This topic is 4307 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm currently getting a handle on dx9 development and in doing so setup a small application to render a textured quad in a window.. I seem to be having enumerable problems with the application in that my render states used seem to do one of two things; either render the FPS fine but not render the quad (i'm using a separate FVF for the FPS rendering than i'm using for the quad), just rendering a black screen or render everything (the FPS and the textured quad fine) but as soon as I try to resize the application window or try to close the application window I get an OS error "this application has hit a problem and will now close etc etc.." I thought maybe it was a memory leak issue but I triple-checked my code and disposal of device objects seems to be in order, moreso i thought this couldn't be the problem since i dont get the same errors when closing or re-sizing when using the first set of render states (described above..) Anyways i'll try to show you what i mean by posting my code so you could help me look at it (i'm using a common library system based off the dx9 SDK samples)..: EDIT: I thought I brought my code with me but i didn't bring it so i'll post it later 2day when I come back online..

Share this post


Link to post
Share on other sites

This topic is 4307 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this