Sign in to follow this  
CBT

How to load effects included i .X files

Recommended Posts

Use ppEffectInstances parameter in function D3DXLoadMeshFromX(). This is the array of D3DXEFFECTINSTANCE structures. One per material group. You should manage this from that point.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this