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BlackGhost

My personal web site (plus a demo of my game)

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BlackGhost    116
Hi all, I'm a C++ programmer and I've been working on my personal game engine for about a year. Now, I have something that looks like a game. If any of you guys would be kind enough to find the time to play it, any feedback would be greatly appreciated. It's an ATV off-road racing game. It requires Windows XP, a DirectX-9 compatible graphics card (shader model 2), and a beefy processor (let's say 1.6GHz Pentium M or better since that's the oldest I could find). I'm greatly interested in technical comments right now (does it run on your machine? is it fast enough?). Gameplay comments are welcome, too. You can download the demo here: http://students.guildhall.smu.edu/~andreas/downloads/ATVRageSetup.zip My portfolio web site (comments also welcome): http://students.guildhall.smu.edu/~andreas/default.html

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Enselic    829
Unfortunatly my graphics card does not support any kind of shaders, so I couldn't run the game. [sad]

I like your site though. There are mainly two things bothering me, first the large-heighted logo which takes up too much precious space, and second all the border lines everywhere on tables, menu items etc. Removing those border lines would make the site look cleaner I think.

I looked at your game videos though, and they looked real sweet!

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Guest Anonymous Poster   
Guest Anonymous Poster
Lagged.

AMD XP 1900+, 1024MB Crucial Ballistix RAM, Nforce 3 Motherboard, 40GB RAptor RAID 0, Geforce 5700 256MB, Sound Blaster Audigy Platinum.

Could barely move. Studder'ed the whole time. Tried going into options and turning off some things but did not improve anything.

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Guest Anonymous Poster   
Guest Anonymous Poster
The game runs like a charm.

System specs : Amd Athlon 64 3000+, 1024 MB DDR ( corsair ), Windows X64 Pro, ATI radeon X850XT 256 MB.

Website looks very nice in my opinion, very user friendly.

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Muse    254
The Guildhall must be attracting some quality students now. Ran fine on my machine. FPS were usually around 40 in full-screen, with all other options turned on. That is definitely one of the better hobby engine/level editor pairs I've seen.
P4 3.0Ghz, Radeon X600 Pro 256MB, 512MB SDRAM, XP Home SP2.

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BlackGhost    116
Thanks for all the input, I appreciate that.

Quote:
Original post by Anonymous Poster
Lagged.

AMD XP 1900+, 1024MB Crucial Ballistix RAM, Nforce 3 Motherboard, 40GB RAptor RAID 0, Geforce 5700 256MB, Sound Blaster Audigy Platinum.

Could barely move. Studder'ed the whole time. Tried going into options and turning off some things but did not improve anything.


If you could please let me know wether this happened during all game (including menu screen), or just in the race screen?


Quote:
Original post by Ganoosh_
eng.dll has an error and causes it to crash


If you still have the game installed and it's not too much trouble, it would be very helpful if you could send me the minidump file.

Thanks everyone for trying the game out!

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Guest Anonymous Poster   
Guest Anonymous Poster
I dont have the game installed anymore. If I remember right it lagged both in the menu and actual game.

<

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Guest Anonymous Poster   
Guest Anonymous Poster
Since I was the only one who experienced problems, maybe I was just a tard and had a full virus scan running in the background, had a music program running, had hl2 minimized while loading a scene, and running SETI. Who knows.

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RavenMokel    127
It ran fine on my comp (Athlon 64 X2 4200+, GF 7800GT, 1024 mb ram). The gameplay is kinda funny because of the physics (or the lack thereof, the vehicle just sticks to the ground...) and because there's no collision with the other atv.

-Raven

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discman1028    212
Hey, Andreas, I have an unrelated question:

How do you like Guild Hall at SMU? Does it offer undergrad and/or grad programs?

I'm trying to find an extremely challenging grad school, and I want to head towards either game development or graphics research. I have been unimpressed with my undergraduate choice. :(

Thanks.

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BlackGhost    116
Quote:
Original post by discman1028
Hey, Andreas, I have an unrelated question:

How do you like Guild Hall at SMU? Does it offer undergrad and/or grad programs?

I'm trying to find an extremely challenging grad school, and I want to head towards either game development or graphics research. I have been unimpressed with my undergraduate choice. :(

Thanks.


There's only a 21 month graduate degree (you have to be pretty competent in your area already to get accepted) and they award the masters in game development now. If you can afford it, I would definitely recommended it. You have the chance to work in situations that resemble the industry (i.e. team projects with programmers, level designers and artists) and the faculty is made of people with many years of experience in well known companies. Personally I found a suitable environment here to pursue my own interests (thus the engine) and at the same time work along other disciplines, like I will be later when I'll be at working for a studio.

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Noky    143
Ran a little choppy before crashing (near the end of the race? I went a little past over the bridge).

SPecs:

AMD 64 3200+, Radeon 9700 Mobile, 1GB RAM

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discman1028    212
Quote:
Original post by BlackGhost
There's only a 21 month graduate degree (you have to be pretty competent in your area already to get accepted) and they award the masters in game development now.


Realistically-speaking, how competent? And, by my area, do you mean game development, or just my current major? (Anyone?)

Thanks.

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BlackGhost    116
Quote:
Original post by discman1028
Realistically-speaking, how competent? And, by my area, do you mean game development, or just my current major? (Anyone?)


I don't mean game development experience (they teach you game specifics there) but you need to
be competent in your specialization (i.e. you must know how to program in C++
for programmers or have a decent portfolio for artists). You have to submit
an application you coded yourself (they tell you what the requirements are, refer to their web site to see what this application is now). You must also submit a couple other code samples you have written. As an example, when I was applying, we had to create a graphical user interface to edit a directed acyclic graph, and save/load it to disk.

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