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Postality

A group of developers needs YOU

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I'm here looking for some talented programmers to help a group of guys program a server emulator of a popular game (City Of Heroes). The server emulator WILL be legally created. Here's a quote for what we're looking for from one of the deleloper members: "We are in great need of developers. Our codebase is becoming quite large and difficult to manage. We need people proficient in C++, people who can use a debugger like GDB and people who can read/analyze/reconstruct low level code. If you can do any of these and have some free time to join a decent and friendly team, we will welcome you. If you are a proficient developer worried about coming into a project already in the works, you need not worry. We are well equipped. We make use of version control via Subversion, we utilize an internal Wiki for design models and ideas and we also have a Unix development server with all the development tools you would want (GCC, GDB, SVN, Valgrind, CMake and many more tools to satiate your desires.) We can also install any additional tools you may want or need upon request. Send us a private message via the forum or drop by IRC and talk to nemerle, SilverJohn or myself." You can reach the forum thread here: http://forum.cohemu.net/viewtopic.php?t=115 If you need details on how to contact the team, please don't hesitate to pm me and I will get you connected to them. PLEASE, only serious applicants apply. We're not looking for one-timers that come and go. If you got what it takes, drop me a line or navigate through the forum to get ahold of the development team. Thanx for your time, Postality Knights.

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Err... how are your/the team members going to make a LEGAL server emulator? There's no such thing, even if you pay a license. Why? Because you can't buy server emulation licenses because the company that made the game want to make money off of it, and they want to make sure that whoever hosts their game has really good equipment so people will get a good impression of the game.

Exceptions may be made, of course, but then you'll need equipment that's at least as good as the company's equipment, an individual license, a good portion of luck and understanding (I.E understanding from the company's side so that they don't get angry or try to sue you for having made an emulator in the first place) - and a REALLY good emulator!

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