GPGPU on DirectX

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2 comments, last by arm 18 years, 1 month ago
Hi, Does anyone know of any good resources for doing GPGPU stuff on DirectX? An hour of Googling only really bought up stuff concerning OpenGL. Links to example code would be especially useful. Cheers, arm.
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Same here, but I've put in much more than an hour... It seems we'll just have to learn GLSL and the other languages promoted at GPGPU.org and translate the code.
I know a Cloth simulation example on directx in NVIDIA SDK. (just google:NVIDIA SDK)

As far as I know, there is not much GPGPU examples on DirectX,have you tried
www.gpgpu.org?
Yeah I had a look on on GPGPU.org, which seems to be all OpenGL. I'll have a look at the cloth simulation though, cheers.

I found some stuff on http://www.shadertech.com/ but the code samples there are fairly sophisticated and will take some time to decipher (if they turn out to be of any use). I was ideally just seeking a basic intro.

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