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drew3000

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drew3000    112
Only respond to this if you are willing to put up with a dumb person like me. I am not a game designer and will probably never be close to being one. I just have a great idea for a game that would have a big fanbase. I would like a game developer to make this game as soon as possible and I don't even care if I don't get paid for the idea. I would like to know how to get a game developer to steal my idea because I don't think I could actually make this game in my lifetime unless I had millions of dollars. I wouldn't mind if some company stole my idea or made a ripoff of it, as long as they included the most important parts of my idea in the game. So I am just wondering how to get major game companies to notice my idea and steal it.

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The first thing to do is to publicly express you idea :)

One thing you should know about ideas: everybody have them. The one you have has probably already done its way into the brain of a game designer. Whether it will use it or not is only a matter of beeing really good - or not :)

So, let's do step one: what is your idea?

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Sandman    2210
Realistically? You can't.

The thing is, there's no shortage of people with ideas. The problem is implementing them. Most developers and publishers shred unsolicited game designs without looking at them for legal reasons.

Unless you know a professional game developer and can convince him of the awesomeness of your idea, it's never going to get made unless you either make it yourself, or someone else comes up with it independently.

You could try posting it here and maybe someone might be inspired by it and develop it as a hobby project or something, but remember most people here have their own ideas they'd like to see developed, so don't hold your breath.

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Kaze    948
you could post your idea here anyway if you dont mind it being torn apart about how its been done before, is technically unfesable or add little to the actual gameplay
(bit harsh but very likely outcome)

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Obscure    175
Quote:
Original post by drew3000
So I am just wondering how to get major game companies to notice my idea and steal it.
Short answer, you can't.
Longer answer to this very frequently asked question can be found here. (and the answer is no different if you are trying to sell your idea or give it away).

If you want someone to use your idea post it here. That is the best you can hope for unless you are going to make the game yourself.

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Obscure    175
Quote:
Original post by Krohm
There are some opportunities (like IGF for example) ......
Not much use for this guy. He wants someone else to make his game. You have to submit a game to the IGF, not just an idea.

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sanch3x    483
Hehehe, sounds like you just feel like playing your game :P

Maybe it he put a bit of work into it... like, did the whole game doc and put it on the public domain. I bet a lot of people who are good at coding but bad at desgning could pick it up and try it out (assuming it's not an MMOFPSTRSRPG-ThirdPerson-Simulation-Racing-whatever).

Good luck!

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lightblade    100
Quote:
Original post by Emmanuel Deloget
...

The one you have has probably already done its way into the brain of a game designer. ...?


Yes indeed, your idea probably done its way into the brain of a game designer AND out.

A game developing studio doesn't just have only one game designer, there's probably like 10 of them. Also, game designer is NOT the one that have all the power, the publishers have it all. Do you know why you don't see much innovative games lately? It is because American publishers do not like to take risks to pour in millions of dollors on some innovative game that might not attract players.

The problem with innovative game ideas is that it maybe so different than any other genre that no player are willing to give it to try because they are so used to the traditional genres.

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drew3000    112
Ok, even though it won't help, I will post my ideas in a seperate thread because some of you are curious.
I have wanted to be a car designer for a while now but I'm wondering if maybe I could become a video game animator or writer and maybe work my way up to designer. Does it work like this?

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MatrixCubed    199
What you might consider doing for your game, is to produce as much content-work as you can on your own, and plug it into an existing game engine... make an old-school 'shareware demo' with limited access to game content, and see if the initial idea flies.

Certainly this is not magically easy, but it is significantly less work than designing/coding your own game engine AND producing a complete game on your own (which is more or less a monumental task, and made all the more difficult if you also aren't a programmer/artist).

Once you have a working demo, I believe there's more of a chance that you might attract coders or artists or content-designers who are interested in your project, and might even donate time to your project, if there is a working proof-of-concept.

It's not impossible to do something on your own, but it IS impossible to start in the deep end of the pool and expect to swim ;)

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