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Matt Comi

MAGE - Matt's Adventure Game Engine

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I posted about my engine MAGE quite some time ago and it would seem that its rolled off the end of this forum ;) Just an update for anyone who's interested, MAGE development is still going strong! I've recently begun to migrate all of the game logic from my own configuration format to Lua. This has given me a lot more flexibility in terms of the ways in which I can respond to an event. It also reduces the turnaround time involved in changing something and seeing its effect. I'm blogging about my experiences with Lua at the moment with code snippets here and there. Cheerio, Matt.

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