resource ID and NAME
in .rc file resource ID and NAME seem to be no different. look
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_BITMAP1 BITMAP "tilE1.bmp"
BITMAPS2 BITMAP "bitmap2.bmp"
BITMAPS2 is seem to be ID(integer) or NAME(string) , rc file can not tell which it is.
how to know what is BITMAPS2? ID or NAME?
The ID is defined in resource.h, it's a preprocessor define, so you can refer to things as IDB_BITMAP1 instead of having to use an integer like 103.
IDB_BITMAP1 BITMAP "tilE1.bmp"
is:
ID Type Filename
IDB_BITMAP1 BITMAP "tilE1.bmp"
is:
ID Type Filename
Quote:Original post by Evil Steve
The ID is defined in resource.h, it's a preprocessor define, so you can refer to things as IDB_BITMAP1 instead of having to use an integer like 103.
IDB_BITMAP1 BITMAP "tilE1.bmp"
is:
ID Type Filename
so if the ID not defined in resource.h file, the "ID" will be treated as NAME?
I mean if ID is not define in .h file.
it could be treated by string name. for example
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_BITMAP1 BITMAP "tilE1.bmp"
BITMAPS2 BITMAP "bitmap2.bmp"
I mean this
LoadBitmap(0,"IDB_BITMAP1");
it could be treated by string name. for example
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_BITMAP1 BITMAP "tilE1.bmp"
BITMAPS2 BITMAP "bitmap2.bmp"
I mean this
LoadBitmap(0,"IDB_BITMAP1");
Quote:Original post by derek7
I mean if ID is not define in .h file.
it could be treated by string name. for example
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_BITMAP1 BITMAP "tilE1.bmp"
BITMAPS2 BITMAP "bitmap2.bmp"
I mean this
LoadBitmap(0,"IDB_BITMAP1");
That is correct. The resource compiler stores the ID as a string. If you specify a numeric value in the resource file, it is converted to a string where the first 16-bits are the binary representation of the ID and the second 16-bits are zeros. That's why you use MAKEINTRESOURCE() when using integer IDs for resource names.
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