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Mojinr

Professional Experiences?

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Writing for Games doesn't seem to be easy. Yes, I know, Captain Obvious but still I was curious of the type of experiences the users who've already worked professionally with games have had. What was your position? Lead writer? Scenario Writer? Script Writer? Creative Director? (The last one is more of a VDer but I understand there often work with writing to.) How was the environment? What did you do? How did you get the position? What are you currently working on?

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