Jump to content
  • Advertisement
Sign in to follow this  
littlekid

Effect file and Sas Controls

This topic is 4485 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I opened up some of the effects file from the dec_sdk, the ones that the model DwarfWithEffectInstance.x uses. In it i saw alot of usage of the Sas stuff. I have the SDK document, but I don't understand how to implement and use the Sas keywords. For example, in the Dwarf mesh, one of the effect instance was to just pass the texture filename as a string to the "texture g_txScene". Does this means the effect file can load a texture for me without me having to create a LPDIRECT3DTEXTURE9 object?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!