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Client/Server Sync Transmission

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hello...currently i doing a game , sort like Bomberman...Which can be play more than 2 person thru a client server connection.....i know a bit of winsock programming...but i m kindda lag of experience in thiking of how to synchronize data transmission bewteen client and server....are anyone out there have a standard method guide for data synchronization...what issue should i cover.?

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