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As-12

Where can I get math book for free?

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Im trying to study OpenGL but when I studying there are lots of maths..And Im just 13 yearsold havn't study advance math.So I need any site or free book for study maths? U guys got some?

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Although you should be wary about online materials (they're not always accurate), online would be a good place to look for free references. In particular, the articles section here on gdnet has a section on game math.

Also, the Red Book, which covers a fair amount of math at least as it relates to OpenGL, is available for free online. So that might be a good reference also.

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I have been and still am in the same situation as you (just with stuff like calculus now instead of linear algebra which was my first math problem with programming). If you can get a book from your local library that would be a good idea, I don't know how good libraries are (or if they even are free) in Thailand so you might not be able to do this, I know I had problems finding some good books at my local library. If you can afford it I think you should buy a math book. If you don't have any other options you could try to find online sites, but they are generally not very good (well there are some good references).

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This is a good site with lots of information, but the explanations are quite scientific:
http://mathworld.wolfram.com/

There are some good tutorials here (on this page)
http://www.gamedev.net/reference/list.asp?categoryid=28

And here are some misc links:
http://www.flipcode.com/articles/gprimer1_issue00.shtml
http://www.gamedev.net/reference/articles/article695.asp
http://www.netcomuk.co.uk/%7Ejenolive/homevec.html
http://thorkildsen.no/faqsys/docs/zed3d.pdf
http://members.shaw.ca/mathematica/ahabTutorials/
http://stuff3d.tripod.com/tutorials.htm

Apart from that I'd just google for more specific information, or ask here if there's something you can't seem to grasp.

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