Jump to content
  • Advertisement
Sign in to follow this  
dawidjoubert

mode: int 13h Old ASM Graphics

This topic is 4478 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hey I am looking to make my own little graphics api for asm graphics mode 13h also noted for its 320*200*256 resolution. Can any1 show me a tutorial on creating the following functions. InitModeX() // 13h PutPixel(x,y); ClearBuffer(); Basically that is all i want, from put pixel i will create arbitary plotting functions. Oh and i will also need GetPallete() SetPallete() and so on

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!