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Clive_T

D600 softkeys vanish in MIDP2

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I have a working app. on the Samsung D600 using MIDP1. When I rebuild it using the MIDP2 libraries, my softkey labels vanish! The keys themselves are still fully functional, but they have no labels. Is there a way around this? Or should I be using full-screen mode? If so, what's the best way to do this? Thanks.

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Hi shmoove, thanks for the quick reply.

Yep, I use a canvas and have a commandlistener waiting for the softkeys.
Everything's perfect if I build with MIDP1. The command bar goes cyan and my labels show up when I want them to, and do the appropriate things.
If I build with MIDP2, then the keys still behave as they should but the command bar is always black with no labels.

Just tried adding canvas.setFullScreenMode(true); but there's no change.
Mind you, I'm not using gamecanvas - just canvas...

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Oops - I had canvas.setFullScreenMode(true); in the wrong place.
It's back in now, but I'm still not using GameCanvas.

So I've now had to draw my own softkeys and enlarge my background images.
A bit of a pain, but a viable alternative.

A shame it didn't work in the first place.

Thanks for the help shmoove.

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