Jump to content
  • Advertisement
Sign in to follow this  
xelanoimis

DizzyAGE

This topic is 4479 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

DizzyAGE is a set of tools used to create Dizzy games in the classic adventure style. Please visit the official website: www.yolkfolk.com/dizzyage Features: * Allows users to concentrate on the quality of the story and puzzles. * Stabil and easy to use game enviroment. * Fluent player movement, very similar to the original games. * Easy to use map editor. * Custom graphic tiles in Z80 or PC style, with 32bit support. * Simple script for event responses and objects behaviour. * Classic inventory and dialogs. * Sound and music support, including Z80 tunes. * Save and Load game options. * Data packing with zip compressing. * Game setup for install and configure. * Documentation, tutorials and technical support. * Additional tiles and sounds packages, available for download. * Publish your games on the official DizzyAGE web site. * A growing DizzyAGE community that will create great Dizzy games. You will also find two small Dizzy games: Enjoy them! [Edited by - xelanoimis on October 2, 2007 1:32:51 AM]

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!