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Tetris clone in OCaml

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Hello all! This is more a proof of concept than anything else, but here is my Tetris clone in OCaml! It runs okay under Linux, with OcamlSDL ( Just over 400 lines of code. And only one shape missing :) Code is available here. I haven't tried to run it under Windows, but it should work (the most painful part will be undoubtly to install and compile the dependancies...).

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