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Programing Blast Sound

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I am making a shooter game, and the charfacter blasts a blast similiar to the one on megaman x (megamans blast). I want a blast sound like "energy" is being blasted like used in many games and shows. The reason I am asking it in this section is because I am wondering if i can use directsound to make the sound by setting random wavelengths and hope it makes what I want? What would be the easiest way to make a blast sound? Thanks a bunch -Mad_Koder

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1) you can buy a sound FX pack and play an explosion in directSound/fmod/openal
2) you can record your own explosion FX , "spice it a bit" with sound forge and save in a sound file then use directSound/fmod/openal to play it

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fill a wine scak with water, put a microphone (or headphone if thats all u have) by the ground and drop it record the sound, then goto a sound editor slowdown the sound + play around with the effects eg distortion or flange

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Thanks, is thier cds for blast like guns like energy blast instead of more like rifles pistols etc or explosions? Do you mean wine sack, I want it to sound like a blast like for example the Spirit Gun on Yu Yu Hakusho, would it work with the water?

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