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Bleakcabal

new operator question

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I have the following code in my function, then I do a number of operations. I need to do it again to add a new node. Can I do it ? Will I loose all the information on my other nodes ? If so, what is the best way to approach this problem. TreePointer = new s_Node[NodeNumber]; // dynamicly generate array of nodes WHO DO THEY THINK THEY''RE FOOLING : YOU ?
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