Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Clipping by arbitrary convex shape

This topic is 7052 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

The easiest way to do this is to break the polygons down into triangles, as they are always convex. Then you can form the triangles into any larger convex shapes you want...


Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!