I''ve made a lovely fractelprogram, where the fractel is draw on a DDB and then show on the screen, but now I want to be able to save tis DDB to a DIB, is there an easy way to do this or do you have to write the .bmp completely yourself
hehe good one, I did use that already, but that is not what I mean.
I want the user to be able to save the image he made using standard windows methodes
that means, use the menu I made, file/save
ik can let him choose a name and a place, I just need a way to write my DDB to a bitmap
I want the user to be able to save the image he made using standard windows methodes
that means, use the menu I made, file/save
ik can let him choose a name and a place, I just need a way to write my DDB to a bitmap
Use a common dialog (look the up on MSVC) to get the file name. Then use a function like the bitmap saving one at mr-gamemaker.com to save the bitmap .
http://www.gdarchive.net/druidgames/
http://www.gdarchive.net/druidgames/
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