Jump to content
  • Advertisement
Sign in to follow this  

animating a 3d RTS character

This topic is 4501 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

What is the best way(I mean, the most easier - sry for bad eng) to animate a 3d RTS character? Do I have to mess around skeletal animation, or there are some alternatives? Help me any way u can pls, post some tutorials if u can. Oh, yeah, i dont need it to do much, just basics... Walking and attacking. Thanks. EDIT: Found some topics on this subject... So im doing skeletal animation in a modeling program, and then code the game to show that animation, right? Can someone please explain the coding part a bit more?

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!