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CrashStar

animating a 3d RTS character

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What is the best way(I mean, the most easier - sry for bad eng) to animate a 3d RTS character? Do I have to mess around skeletal animation, or there are some alternatives? Help me any way u can pls, post some tutorials if u can. Oh, yeah, i dont need it to do much, just basics... Walking and attacking. Thanks. EDIT: Found some topics on this subject... So im doing skeletal animation in a modeling program, and then code the game to show that animation, right? Can someone please explain the coding part a bit more?

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