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Rhull    122
Hey there... I''ve had some expierience in DirectX and OpenGL, making some nifty programs but I think I''d like to do something more. I have expierience contributing to an engine in OpenGL (that really never went anywhere) but never really got into the backbone of it. I was just wondering what I could do to start my own engine off. I''d assume that I''d need people, of course, but what other than that? Any specific books? I have the Red Book for OpenGL which I''m about 75% through it. And, yes, I''m aware that this will be a lot of work. Thanks

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