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Endemoniada

Scaling Question

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Hi guys, If my base is 440.0 and one level below is half and one level above is double I have 220.0...440.0...880.0, how do I map [-1.0,1.0] (or [0.0,1.0]) to that ? I'm confused because it's not linear. Thanks.

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First use a logarithmic mapping to get a linear range, and then map that to whatever other range you want. So if you had 220, 440, and 880, map that to log2(220) = 7.78, log2(440) = 8.78, and log2(880) = 9.78. Your're minimum could be log2(1) = 0, and your maximum could be log2(1048576) = 20, which you map to [-1, 1] or [0, 1] using standard linear shifting/scaling techniques.

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Quote:
Original post by Endemoniada
If my base is 440.0 and one level below is half and one level above is double I have 220.0...440.0...880.0, how do I map [-1.0,1.0] (or [0.0,1.0]) to that ? I'm confused because it's not linear.

#include <math.h>

double frequency(double octaves_from_A4){
return 440.0 * pow(2.0, octaves_from_A4);
}

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