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Unity Collision Avoidance in Java 3d

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Hi everyone, i'm new to this forum - so I know very little about your rules... hope I am in the right place... anyways, I need help with designing collision avoidance system in Java 3d. I read the Collision Detection system article and understand the principle a little but did not progress a lot. I read a post here that was posted in 2004. some links are out of date and I could not really access much there. I wonder if anything has been done since then to help me to get started on this project Thanks!

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