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Path to something...gUI

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i, i want to be able to program a windows gui library, so i can use it with darkbasic or blitz (game engines), so, where do i start ? what do i have to learn to make a dll that has functions like buttons and combo boxes ??? Stl ? what is stl ?? windows api ~??? win 32 ?? very much confused i am, enlight me plz :P i do have extensive knwoladge in other programming languages and i knwo a lil of c++.

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I'm actually writing an API-independant GUI article. It doesn't cover the rendering stuff, but its a good discussion on some methods which can be used to structure a GUI system. If you want to read the first part to see if that helps any, feel free. Again, this was written for C++ so I doubt many of the concepts will translate will into Blitz Basic; but if you're writing a library in C++ to be imported into the engine then it might help.

[/shameless plug]

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