Path to something...gUI

Started by
3 comments, last by Mushu 18 years ago
i, i want to be able to program a windows gui library, so i can use it with darkbasic or blitz (game engines), so, where do i start ? what do i have to learn to make a dll that has functions like buttons and combo boxes ??? Stl ? what is stl ?? windows api ~??? win 32 ?? very much confused i am, enlight me plz :P i do have extensive knwoladge in other programming languages and i knwo a lil of c++.
Advertisement
someone?
plZ??
This article is a good start. It focuses on DirectX but the underlying principles are valid even if you don't use DirectX.
I'm actually writing an API-independant GUI article. It doesn't cover the rendering stuff, but its a good discussion on some methods which can be used to structure a GUI system. If you want to read the first part to see if that helps any, feel free. Again, this was written for C++ so I doubt many of the concepts will translate will into Blitz Basic; but if you're writing a library in C++ to be imported into the engine then it might help.

[/shameless plug]

This topic is closed to new replies.

Advertisement