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VC++ 2003 strange exe problem

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Hi guys, when I move my program's compiled exe file from it's release directory, the axes of my scene no longer render. But if I move the exe back to its original place, it renders ok. I'm using VC++.Net 2003 & OpenGL. Any1 know why this is? Thanks.

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Sounds like a simple case of a file trying to be loaded relative to the EXE's current directory. When you move the EXE to a different location, relative files no longer can be loaded, unless you copy/move them as well.

Are your scene axes stored in some kind of external model file?

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