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Kakashi

What Does it take?

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Hello, im a sophmore in high school and I am wonderng what it takes to be a game programer or modeler.

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It really depends. If you want to be a programmer, I recommend just trying to learn a lot on your own before going to college. Find a few good tutorials and start pacing your way through.

If you are wanting to take the modelling path, it will be a similar deal. Find a good 3D editor (Blender and Milkshape3D are great for beginners) and start messing around with it. Start trying to make models for your favorite games and importing them.

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Yes i have been using alot of 3d programs and stuff like that but i was wondering what it takes to get through the collage part

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Hard work, the will to learn, an ability to solve problems, the desire to get as much from the curriculum of whatever school you go to as you can.

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Ide suggest going to a real college and get a comp sci degree, not some college chain that promises you that you can make the next big game.

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this may be slightly off topic, but what would be better, a comp science degree or a software engineering degree?

edit:ok that was an unclear question. I guess I meant: What would be more pertinant to game programming and programming in general?

[Edited by - Petahpie on March 27, 2006 10:38:26 PM]

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I dont live anywhere near California, but after just scanning the Gamedev schools index I have found a few schools in CA.

http://www.gamedev.net/reference/list.asp?categoryid=77

Petahpie: Comp Science would probably be better then software engineering...Mabey...

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