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Hot_Tamalle

Confused about these definitions.

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hi, Can anyone please tell me the difference b/w 1) Game Simulator 2) Game Engine 3) Game Prototyping tool 4) Game Agent I've googled all of these terms but i can't really understand what divides them. Any help will be okay. Thank you.

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I'll give it a shot.

A game simulator is a computer simulation of a game in the physical world. For example, checkers.

A game engine is a collection of components that powers a video game without regard to the contents of the game, just as two different types of automobiles might have the same engine. This overview might help: Game Engine Anatomy 101, Part I.

A game prototyping tool is a development tool used to build a prototype of a game, that is, the first draft of a game. Here's a list of various gamedev tools: Prototyping a Video Game.

A game agent is an object in the game that performs some action, for example, a monster that attacks the player. Here's a discussion of an approach to coding them: State-Driven Game Agent Design.

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