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Ambient Occlusion Tools?

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Before I make my own tool, I want to have something to compare my results against. I've seen ATis - but it seems a high res model is also needed? Anyway, if you know any standalone tools, or plugins for Blender - shout em out!

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You may want check out one I did a little while back, here. You may have to modify it a bit to suit your needs, but it is fairly straightfoward. I put a little article about it in the ShaderX4 book.

Some results: gallery

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