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I've been wanting to get into 3d game programming for some time now and I want to know if i should keep reading a book i got called 3d Game Programming All in One (talks about using Torque), or should i just dive right into blitz 3d if i know blitz 2d (blitz 2d is Blitz BASIC)? is blitz3d any good? i've seen some good games using blitz3d, but i don't know how people learn how to use it. i haven't seen any tutorials or books out anywhere. If anybody knows of any good tutorials or books out for blitz3d please tell me or if you think i should keep going with the book then just let me know! thx!

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